The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
YITZCHAK COHEN
Unity Developer & Software Engineer
GWOOP
As a game developer at Gwoop, I managed the existing portfolio of games including the WebGL library and mobile app. My role included making updates and improvements to existing games as well as designing and developing new games in Unity. Along with my work in Unity, I also worked on the Gwoop web platform, including integrating the games into the platform.
Gwoop Games
New Games
During my time at Gwoop, I developed 5 new games including the MOBA Trainer and 4 new min-games. As well I created a new scenario for the FPS Arena game.
Updates
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Applied rebranding to Gwoop UI.
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Built a localization system to bring translation to the games.
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Gamepad support and control rebinding.
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Updated game flows for different uses through the Gwoop platform.
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Many minor enhancements and updates.
API & Database
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Integrated new games and updates into the Gwoop platform with Unity Web Requests.
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Made changes to the API to accommodate new games and updates.
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Updated SQL stored procedures and verified database updates.
Web
Development
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Integrated new games into Gwoop's website in WebGL.
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Updated front end to accommodate new games and game stats.
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Integrated new games and existing games into Gwoop features such as Teams and Rewards.