The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
The Floor is Lava
The Floor is Lava is an original game prototype. It consists of a complete game loop of a 3D platformer adventure game. I scripted the movement controller and inventory system and integrated GameDev.TV's saving system. The games main feature is a series of boots that allow the player to cross a variety of barriers including lava.
YITZCHAK COHEN
Unity Developer & Software Engineer
Gwoop Mini-Games
Gwoop mini-games are training games design to targeting specifics skills such reaction time, speed and memory. As the primary game developer during my time at Gwoop, I developed 4 new mini-games as well as making updates to the existing games.
Gwoop Games
Warm-up Game
Gaming Warm-up
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This game is designed to practice a variety of skills while warming up for a competitive gaming session.
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The game includes dynamically generated targets and paths challenging the user to react to constantly changing gameplay.
Gamer RDY
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Gamer RDY takes you through a series of Gwoop mini-games, challenging the user to improve on their previous performance.
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The game integrates data from three seperate mini-games as well as from the user's play history on the platform to understand their current performance relative to previous playthroughs.
Gamer RDY
Rapid Click
Rapid Click Game
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The rapid click game tests a players ability to click quickly while tracking a moving target.
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Two special abilities provide another level of strategy to the game.
Memory Map
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The Memory Map game challenges the player's spatial awareness and memory.
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Levels are procedurally generated to provide a new challenge each time.